DWG RG-S15423Server sheetchecked 1d ago
Custom Server
Offline 73.220.49.87:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:03 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Custom Server online, and what uptime has been recorded?
Custom Server is offline at this moment; 28 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 1 hours ago. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Custom Server stable in the figures recorded?
Average server fps over the last 48 hours is 141; the lowest was 138. Counted at its highest: 96,032 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,213 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Custom Server?
A region is not published by Custom Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 73.220.49.87:28015 is its address.
On which Rust version is Custom Server running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Custom Server. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Custom Server?
The latest refresh records Custom Server as offline, last seen 28 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Custom Server placed?
Within the top 69% of all ranked servers: Custom Server at #15,423 for player hours, seven days recorded.
Schedules
What happens on Custom Server on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Custom Server?
Too few wipes are on record for Custom Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 7 hours ago the current world was made.
Map and rules
What settings and rules apply on Custom Server?
The name of Custom Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Custom Server loaded?
Seed 1234 and size 4,000 define the procedural map Custom Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Custom Server?
On Rust Graphs, Custom Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Custom Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Custom Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Custom Server joined?
In Rust, press F1 and type client.connect 73.220.49.87:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.