StatusLive Servers online11,883 Players104,335 Populated3,951 Wiped · 3 h530 Interval5 min Date29 OCT 2026

DWG RG-S15025Server sheetchecked 45d ago

RFC's Test Server

Offline 73.242.189.222:28015 checked 45d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,025no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RFC's Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RFC's Test Server, and is it up?

RFC's Test Server is offline at this moment; 45 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is RFC's Test Server hosted?

No region is published by RFC's Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 73.242.189.222:28015 is its address.

What Rust version is recorded for RFC's Test Server?

On Linux, RFC's Test Server runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for RFC's Test Server?

The latest refresh records RFC's Test Server as offline, last seen 45 days 2 hours ago.

In the rankings, which position does RFC's Test Server hold?

Player hours over seven days place RFC's Test Server at #15,025, within the top – of ranked servers.

Wipe times

On RFC's Test Server, when do wipes occur?

Too few wipes are on record for RFC's Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 55 days 23 hours ago.

Map and rules

What settings and rules apply on RFC's Test Server?

No gather rate is stated in the name of RFC's Test Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for RFC's Test Server?

RFC's Test Server runs a procedural map, which the game generates.

Filters

Where does RFC's Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, RFC's Test Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RFC's Test Server, what is meant by each tag?

The game's server browser reads these tags from RFC's Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join RFC's Test Server?

In Rust, press F1 and type client.connect 73.242.189.222:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded