DWG RG-S14986Server sheetchecked 5d ago
HighMiles Map Testing Server
Offline 73.35.47.125:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:21 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for HighMiles Map Testing Server, and is it up?
The current state of HighMiles Map Testing Server is offline, with the last sighting 5 days 13 hours ago. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.
In which location is HighMiles Map Testing Server hosted?
There is no region published by HighMiles Map Testing Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 73.35.47.125:28015.
On which Rust version is HighMiles Map Testing Server running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on HighMiles Map Testing Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on HighMiles Map Testing Server?
HighMiles Map Testing Server is not responding at the latest refresh; the last record of it online is 5 days 13 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is HighMiles Map Testing Server placed?
Within the top 67% of all ranked servers: HighMiles Map Testing Server at #14,986 for player hours, seven days recorded.
Wipe data
What happens on HighMiles Map Testing Server on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for HighMiles Map Testing Server?
The record of HighMiles Map Testing Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 4 hours ago.
Settings
Which rules and settings are recorded for HighMiles Map Testing Server?
Gather rate for HighMiles Map Testing Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has HighMiles Map Testing Server loaded?
Size 3,200 with seed 2103294826: that is the procedural map HighMiles Map Testing Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain HighMiles Map Testing Server?
These Rust Graphs lists include HighMiles Map Testing Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On HighMiles Map Testing Server, what is meant by each tag?
Tags published by HighMiles Map Testing Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join HighMiles Map Testing Server?
Connect with client.connect 73.35.47.125:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.