DWG RG-S7687Server sheetchecked 9m ago
Brutal Island - [Main]
Online NA 73.72.184.35:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Brutal Island - [Main], and is it online now?
At this moment Brutal Island - [Main] is online. Counted from its reported uptime, the last restart was about 30 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 1 October 2026.
What does the recorded performance of Brutal Island - [Main] show?
The last 48 hours give an average of 7 server fps and a floor of 5. Counted at its highest: 103,616 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,729 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Brutal Island - [Main] hosted?
In North America Brutal Island - [Main] lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 73.72.184.35:28015.
What Rust version is recorded for Brutal Island - [Main]?
On Windows, Brutal Island - [Main] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Brutal Island - [Main]?
Current player count on Brutal Island - [Main]: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 2 players.
What rank has been recorded for Brutal Island - [Main]?
Across seven days, player hours give Brutal Island - [Main] #7,687 globally and #1,129 in North America, a top 35% position among ranked servers.
Schedules
What wipe schedule has been recorded for Brutal Island - [Main]?
Estimated from the force wipe is when Brutal Island - [Main]'s next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 7 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which settings does Brutal Island - [Main] run, and what rules?
No gather rate is stated in the name of Brutal Island - [Main]. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Carbon plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
What is the map for Brutal Island - [Main]?
Brutal Island - [Main] runs a procedural map of size 4,250 with seed 1533320502, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Brutal Island - [Main] appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Brutal Island - [Main]: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Brutal Island - [Main]?
The game's server browser reads these tags from Brutal Island - [Main]: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Brutal Island - [Main]?
In Rust, press F1 and type client.connect 73.72.184.35:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
