DWG RG-S14191Server sheetchecked 1d ago
Physgun Plugin Test Clone
Offline 73.89.211.95:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Physgun Plugin Test Clone online, and what uptime has been recorded?
The current state of Physgun Plugin Test Clone is offline, with the last sighting 45 hours ago. About 2 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 5 full days the record is 42 of 120 hours up, 35% of the time. On 22 October 2026 is when Rust Graphs first saw it.
How does Physgun Plugin Test Clone perform, as measured?
The last 48 hours give an average of 253 server fps and a floor of 252. Counted at its highest: 141,024 entities, buildings, deployables and the rest of the world included. 3,158 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Physgun Plugin Test Clone hosted?
A region is not published by Physgun Plugin Test Clone. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 73.89.211.95:28025.
What Rust version is recorded for Physgun Plugin Test Clone?
On Windows, Physgun Plugin Test Clone runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Physgun Plugin Test Clone?
Physgun Plugin Test Clone is not responding at the latest refresh; the last record of it online is 45 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is Physgun Plugin Test Clone placed?
Player hours over seven days place Physgun Plugin Test Clone at #14,191, within the top 64% of ranked servers.
Schedules
What wipe schedule has been recorded for Physgun Plugin Test Clone?
Too few wipes are on record for Physgun Plugin Test Clone to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 5 days 22 hours ago.
Map and rules
Which rules and settings are recorded for Physgun Plugin Test Clone?
Gather rate for Physgun Plugin Test Clone: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Physgun Plugin Test Clone?
Physgun Plugin Test Clone runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain Physgun Plugin Test Clone?
These Rust Graphs lists include Physgun Plugin Test Clone: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Physgun Plugin Test Clone?
The game's server browser reads these tags from Physgun Plugin Test Clone: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Physgun Plugin Test Clone?
In Rust, press F1 and type client.connect 73.89.211.95:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.