StatusLive Servers online11,732 Players69,328 Populated3,614 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S12914Server sheetchecked 13d ago

After Hours : Medieval

Offline 73.99.94.89:28025 checked 13d ago

moddedcarbon
Connect
Players now 1/ 20 5% full
7-day average0peak –
Rank#12,914top 60%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on After Hours : Medieval
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct18 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:56 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is After Hours : Medieval, and is it online now?

After Hours : Medieval is offline at this moment; 13 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

In which location is After Hours : Medieval hosted?

There is no region published by After Hours : Medieval. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 73.99.94.89:28025 is its address.

What Rust version is recorded for After Hours : Medieval?

Rust network protocol 2634 and build 166652 on Windows: that is what After Hours : Medieval runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on After Hours : Medieval?

After Hours : Medieval is not responding at the latest refresh; the last record of it online is 13 days 14 hours ago.

Against other Rust servers, where is After Hours : Medieval placed?

Over the last seven days, After Hours : Medieval records #12,914 for player hours: the top 60% of all ranked servers.

Wipe times

On After Hours : Medieval, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for After Hours : Medieval?

Too few wipes are on record for After Hours : Medieval to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 22 days 13 hours ago.

Settings

Which rules and settings are recorded for After Hours : Medieval?

No gather rate is stated in the name of After Hours : Medieval. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for After Hours : Medieval?

A procedural map, generated by the game, is what After Hours : Medieval runs.

Tags

Where does After Hours : Medieval appear among the Rust Graphs lists and filters?

On Rust Graphs, After Hours : Medieval is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on After Hours : Medieval?

The game's server browser reads these tags from After Hours : Medieval: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to After Hours : Medieval?

Enter client.connect 73.99.94.89:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded