StatusLive Servers online11,684 Players38,205 Populated2,919 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 9m ago

Rusted Republic

Online 74.214.216.124:28015 checked 9m ago

moddedcarbon
Connect
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe27d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rusted Republic
Fig. 2

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:29 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rusted Republic online, and what uptime has been recorded?

At this moment Rusted Republic is online. Counted from its reported uptime, the last restart was about 8 days 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Rusted Republic stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 65,558 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,858 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rusted Republic?

There is no region published by Rusted Republic. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 74.214.216.124:28015 is its address.

On which Rust version is Rusted Republic running?

On Linux, Rusted Republic runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Rusted Republic?

Current player count on Rusted Republic: 0, of 80 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Rusted Republic placed?

Within the top 69% of all ranked servers: Rusted Republic at #15,353 for player hours, seven days recorded.

Wipe data

What happens on Rusted Republic on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked.

On Rusted Republic, when do wipes occur?

At Rusted Republic the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 3 hours ago.

Rules and settings

Which settings does Rusted Republic run, and what rules?

Gather rate for Rusted Republic: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Rusted Republic loaded?

Rusted Republic runs a procedural map of size 3,800 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Rusted Republic?

These Rust Graphs lists include Rusted Republic: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Rusted Republic, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp80 (Max players): 80 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Rusted Republic publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Rusted Republic joined?

Connect with client.connect 74.214.216.124:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp80
Max players 80 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded