DWG RG-S12341Server sheetchecked 11m ago
GodlikeHost Server
Online 74.50.78.119:26017 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is GodlikeHost Server, and is it online now?
Right now, GodlikeHost Server is recorded as online. Counted from its reported uptime, the last restart was about 2 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 October 2026.
What does the recorded performance of GodlikeHost Server show?
60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 81,976 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,580 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for GodlikeHost Server?
There is no region published by GodlikeHost Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 74.50.78.119:26017.
On which Rust version is GodlikeHost Server running?
On Linux, GodlikeHost Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on GodlikeHost Server?
Current player count on GodlikeHost Server: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 0 players.
Against other Rust servers, where is GodlikeHost Server placed?
Player hours over seven days place GodlikeHost Server at #12,341, within the top 55% of ranked servers.
Schedules
Which times and days are wipes plotted at on GodlikeHost Server?
GodlikeHost Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 12 hours ago the current world was made.
Map and rules
Which settings does GodlikeHost Server run, and what rules?
Gather rate for GodlikeHost Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for GodlikeHost Server?
Seed 1337 and size 4,500 define the procedural map GodlikeHost Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Lists and filters
Where does GodlikeHost Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include GodlikeHost Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On GodlikeHost Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags GodlikeHost Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is GodlikeHost Server joined?
In Rust, press F1 and type client.connect 74.50.78.119:26017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.