StatusLive Servers online11,744 Players74,144 Populated3,692 Wiped · 3 h138 Interval5 min Date28 OCT 2026

DWG RG-S7483Server sheetchecked 5d ago

My Rust Development Server

Offline 74.75.239.215:28015 checked 5d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average1peak 2
Rank#7,483top 34%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 156 on average
200 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
133 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
135 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
14 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Rust Development Server, and is it up?

The current state of My Rust Development Server is offline, with the last sighting 5 days 12 hours ago. 1 of 120 hours up over the last 5 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

In which location is My Rust Development Server hosted?

A region is not published by My Rust Development Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 74.75.239.215:28015.

On which Rust version is My Rust Development Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on My Rust Development Server. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on My Rust Development Server?

My Rust Development Server is not responding at the latest refresh; the last record of it online is 5 days 12 hours ago. The seven-day mean is 1 players; the peak over the same period is 2.

Against other Rust servers, where is My Rust Development Server placed?

Player hours over seven days place My Rust Development Server at #7,483, within the top 34% of ranked servers.

Wipe times

What wipe schedule has been recorded for My Rust Development Server?

Too few wipes are on record for My Rust Development Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 21 hours ago.

Rules and settings

Which rules and settings are recorded for My Rust Development Server?

No gather rate is stated in the name of My Rust Development Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust Development Server?

A procedural map, generated by the game, is what My Rust Development Server runs.

Lists and filters

Where does My Rust Development Server appear among the Rust Graphs lists and filters?

On Rust Graphs, My Rust Development Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on My Rust Development Server?

The game's server browser reads these tags from My Rust Development Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Rust Development Server joined?

In Rust, press F1 and type client.connect 74.75.239.215:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded