StatusLive Servers online11,849 Players82,249 Populated3,916 Wiped · 3 h168 Interval5 min Date27 OCT 2026

DWG RG-S10930Server sheetchecked 4h ago

[US]-XESSIVEMINDS-5X-PVE

Offline 75.109.7.103:28045 checked 4h ago

5x moddedcarbonpve
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#10,930top 49%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75112:0014:0016:0017:0023:0016:00

Hourly average and peak, UTC.

Fig. 1Players on [US]-XESSIVEMINDS-5X-PVE
Fig. 2

Server performance

02040608012:0014:0016:0017:0023:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [US]-XESSIVEMINDS-5X-PVE online, and what uptime has been recorded?

Last seen 4 hours ago; right now [US]-XESSIVEMINDS-5X-PVE is offline. About 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 1 full day the record is 8 of 24 hours up, 33% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

What does the recorded performance of [US]-XESSIVEMINDS-5X-PVE show?

60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 121,572 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,975 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [US]-XESSIVEMINDS-5X-PVE hosted?

No region tag is published by [US]-XESSIVEMINDS-5X-PVE, but its name points to North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 75.109.7.103:28045.

What Rust version is recorded for [US]-XESSIVEMINDS-5X-PVE?

Rust network protocol 2635 and build 168909 on Windows: that is what [US]-XESSIVEMINDS-5X-PVE runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [US]-XESSIVEMINDS-5X-PVE?

No response from [US]-XESSIVEMINDS-5X-PVE; the server was last seen 4 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 1 players.

In the rankings, which position does [US]-XESSIVEMINDS-5X-PVE hold?

Within the top 49% of all ranked servers: [US]-XESSIVEMINDS-5X-PVE at #10,930 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for [US]-XESSIVEMINDS-5X-PVE?

The record of [US]-XESSIVEMINDS-5X-PVE's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 2 days 13 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for [US]-XESSIVEMINDS-5X-PVE?

5x gather is stated in the name of [US]-XESSIVEMINDS-5X-PVE. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has [US]-XESSIVEMINDS-5X-PVE loaded?

Size 4,500 with seed 1337: that is the procedural map [US]-XESSIVEMINDS-5X-PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [US]-XESSIVEMINDS-5X-PVE appear among the Rust Graphs lists and filters?

On Rust Graphs, [US]-XESSIVEMINDS-5X-PVE is placed in these lists: 5x Rust servers, by gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

On [US]-XESSIVEMINDS-5X-PVE, what is meant by each tag?

Tags published by [US]-XESSIVEMINDS-5X-PVE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [US]-XESSIVEMINDS-5X-PVE joined?

Connect with client.connect 75.109.7.103:28045: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players 150 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded