StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h153 Interval5 min Date27 OCT 2026

DWG RG-S8308Server sheetchecked 20h ago

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

Offline 75.109.7.103:28056 checked 20h ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#8,308top 38%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75114:0015:0016:0017:0022:00

Hourly average and peak, UTC.

Fig. 1Players on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Fig. 2

Server performance

02040608014:0015:0016:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, and is it up?

Last seen 20 hours ago; right now XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline. The uptime it reports puts the last restart at about 1 hours ago. 15 of 48 hours up over the last 2 full days, which is 31% of the time. On 24 October 2026 is when Rust Graphs first saw it.

How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY perform, as measured?

60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 121,733 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,807 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

There is no region published by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 75.109.7.103:28056 is its address.

What Rust version is recorded for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Rust network protocol 2635 and build 168909 on Windows: that is what XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is not responding at the latest refresh; the last record of it online is 20 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

In the rankings, which position does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY hold?

Player hours over seven days place XESSIVEMINDS DEVELOPMENTAL SERVER ONLY at #8,308, within the top 38% of ranked servers.

Wipe times

On XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, when do wipes occur?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days 8 hours ago.

Settings

Which settings does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run, and what rules?

The name of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY appear among the Rust Graphs lists and filters?

On Rust Graphs, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Enter client.connect 75.109.7.103:28056 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded