StatusLive Servers online11,626 Players39,326 Populated2,997 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S15073Server sheetchecked 42d ago

DevServer

Offline 75.117.103.87:28015 checked 42d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,073no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DevServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is DevServer online, and what uptime has been recorded?

DevServer is offline at this moment; 42 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

In which location is DevServer hosted?

A region is not published by DevServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 75.117.103.87:28015 is its address.

On which Rust version is DevServer running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on DevServer. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for DevServer?

DevServer is not responding at the latest refresh; the last record of it online is 42 days 15 hours ago.

What rank has been recorded for DevServer?

Over the last seven days, DevServer records #15,073 for player hours: the top – of all ranked servers.

Schedules

What wipe schedule has been recorded for DevServer?

DevServer's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 42 days 16 hours ago the current world was made.

Rules and settings

Which settings does DevServer run, and what rules?

Gather rate for DevServer: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

Which map has DevServer loaded?

A procedural map, generated by the game, is what DevServer runs.

Tags

On Rust Graphs, which lists and filters contain DevServer?

These Rust Graphs lists include DevServer: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On DevServer, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags DevServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to DevServer?

In Rust, press F1 and type client.connect 75.117.103.87:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded