StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15159Server sheetchecked 11d ago

QbanSMP

Offline 75.132.33.54:25566 checked 11d ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,159top 70%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on QbanSMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:42 UTC22d ago 6 – running 0
Tue 6 Oct, 00:59 UTC23d ago 5 – 1.1 days 0
Mon 5 Oct, 17:26 UTC23d ago 2 – 0.3 days 0
Mon 5 Oct, 05:36 UTC24d ago 2 – 0.5 days 0
Fri 2 Oct, 00:45 UTC27d ago 5 held half 3.2 days 2
Sun 27 Sep, 18:56 UTC31d ago 2 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for QbanSMP, and is it up?

The current state of QbanSMP is offline, with the last sighting 11 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is QbanSMP hosted?

No region is published by QbanSMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 75.132.33.54:25566.

On which Rust version is QbanSMP running?

Rust network protocol 2634 and build 166652 on Linux: that is what QbanSMP runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for QbanSMP?

No response from QbanSMP; the server was last seen 11 days 22 hours ago.

Against other Rust servers, where is QbanSMP placed?

Player hours over seven days place QbanSMP at #15,159, within the top 70% of ranked servers.

Wipe times

On QbanSMP, what does the data show for wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. At 22 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for QbanSMP?

No next wipe can be predicted for QbanSMP: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 11 hours ago.

Rules and settings

What settings and rules apply on QbanSMP?

The name of QbanSMP records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is QbanSMP played?

Size 2,000 with seed 1013052603: that is the procedural map QbanSMP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain QbanSMP?

On Rust Graphs, QbanSMP is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on QbanSMP?

gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags QbanSMP publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is QbanSMP joined?

Enter client.connect 75.132.33.54:25566 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded