StatusLive Servers online11,704 Players51,358 Populated3,284 Wiped · 3 h143 Interval5 min Date28 OCT 2026

DWG RG-S16817Server sheetchecked 27d ago

Pristine_test 12

Offline NA 75.152.124.190:28035 checked 27d ago

monthly wipes vanillaoxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe30d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Pristine_test 12
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Pristine_test 12, and is it up?

Pristine_test 12 is offline at this moment; 27 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is Pristine_test 12 hosted?

The NA tag is how Pristine_test 12 lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 75.152.124.190:28035.

On which Rust version is Pristine_test 12 running?

Rust network protocol 2633 and build 165217 on Linux: that is what Pristine_test 12 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Pristine_test 12?

The latest refresh records Pristine_test 12 as offline, last seen 27 days 6 hours ago.

What rank has been recorded for Pristine_test 12?

Across seven days, player hours give Pristine_test 12 #16,817 globally and #1,681 in North America, a top 70% position among ranked servers.

Wipe data

What is recorded on Pristine_test 12 on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On Pristine_test 12, when do wipes occur?

Once a month, with the force wipe, is when Pristine_test 12 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 30 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for Pristine_test 12?

No gather rate is stated in the name of Pristine_test 12. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.

What is the map for Pristine_test 12?

Pristine_test 12 runs a procedural map of size 3,750 with seed 2003012328, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Pristine_test 12 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Pristine_test 12 are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Pristine_test 12?

Tags published by Pristine_test 12, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Pristine_test 12?

In Rust, press F1 and type client.connect 75.152.124.190:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status. You will find its website at https://discord.com/invite/gHS4jpZEWr.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded