StatusLive Servers online11,811 Players72,496 Populated3,745 Wiped · 3 h137 Interval5 min Date27 OCT 2026

DWG RG-S16009Server sheetchecked 23d ago

testservermakc

Offline 75.155.59.48:28015 checked 23d ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#16,009top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on testservermakc
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for testservermakc, and is it up?

The current state of testservermakc is offline, with the last sighting 23 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

What location is recorded for testservermakc?

A region is not published by testservermakc. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 75.155.59.48:28015.

What Rust version is recorded for testservermakc?

On Windows, testservermakc runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for testservermakc?

The latest refresh records testservermakc as offline, last seen 23 days 7 hours ago.

In the rankings, which position does testservermakc hold?

Player hours over seven days place testservermakc at #16,009, within the top 71% of ranked servers.

Wipe data

Which times and days are wipes plotted at on testservermakc?

The record of testservermakc's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 8 hours ago.

Rules and settings

Which rules and settings are recorded for testservermakc?

No gather rate is stated in the name of testservermakc. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has testservermakc loaded?

A procedural map, generated by the game, is what testservermakc runs.

Lists and filters

On Rust Graphs, which lists and filters contain testservermakc?

The Rust Graphs lists that carry testservermakc are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on testservermakc?

The game's server browser reads these tags from testservermakc: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to testservermakc?

In Rust, press F1 and type client.connect 75.155.59.48:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players Slots: 15.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded