DWG RG-S15339Server sheetchecked 1d ago
BZPVETEST
Offline 75.175.131.181:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:41 UTC10d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:38 UTC FW27d ago | 1 | halved by day 8 | 17 days | 0 |
| Mon 28 Sep, 04:21 UTC30d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is BZPVETEST, and is it online now?
Last seen 44 hours ago; right now BZPVETEST is offline. About 8 days 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 146 of 168 hours up, 87% of the time. First seen by Rust Graphs on 20 September 2026.
How does BZPVETEST perform, as measured?
40 server fps on average over the last 48 hours, and never under 40. Counted at its highest: 96,743 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,085 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for BZPVETEST?
No region is published by BZPVETEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 75.175.131.181:28015.
What Rust version is recorded for BZPVETEST?
Rust network protocol 2634 and build 167781 on Linux: that is what BZPVETEST runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on BZPVETEST?
The latest refresh records BZPVETEST as offline, last seen 44 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for BZPVETEST?
Player hours over seven days place BZPVETEST at #15,339, within the top 69% of ranked servers.
Wipe times
What happens on BZPVETEST on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 8.
On BZPVETEST, when do wipes occur?
No next wipe can be predicted for BZPVETEST: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 10 days 3 hours ago.
Rules and settings
Which rules and settings are recorded for BZPVETEST?
The name of BZPVETEST records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is BZPVETEST played?
BZPVETEST runs a procedural map of size 4,250 with seed 1413175854, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain BZPVETEST?
The Rust Graphs lists that carry BZPVETEST are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on BZPVETEST?
Tags published by BZPVETEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is BZPVETEST joined?
Connect with client.connect 75.175.131.181:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://battlezone.gg/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.