DWG RG-S15423Server sheetchecked 11m ago
BZPVETEST
Online 75.175.131.244:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is BZPVETEST, and is it online now?
BZPVETEST is up at this moment. The uptime it reports puts the last restart at about 9 days 7 hours ago. On 27 October 2026 is when Rust Graphs first saw it.
How does BZPVETEST perform, as measured?
40 server fps on average over the last 48 hours, and never under 39. Counted at its highest: 96,668 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,197 MB. Players feel low fps and a climbing entity count as lag.
In which location is BZPVETEST hosted?
There is no region published by BZPVETEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 75.175.131.244:28015 is its address.
On which Rust version is BZPVETEST running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on BZPVETEST. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on BZPVETEST?
Current player count on BZPVETEST: 0, of 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does BZPVETEST hold?
Within the top 69% of all ranked servers: BZPVETEST at #15,423 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on BZPVETEST?
Too few wipes are on record for BZPVETEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 9 days 10 hours ago.
Settings
Which rules and settings are recorded for BZPVETEST?
Gather rate for BZPVETEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has BZPVETEST loaded?
BZPVETEST runs a procedural map of size 4,250 with seed 1413175854, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
Where does BZPVETEST appear among the Rust Graphs lists and filters?
On Rust Graphs, BZPVETEST is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on BZPVETEST?
Tags published by BZPVETEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join BZPVETEST?
Enter client.connect 75.175.131.244:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://battlezone.gg/.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.