StatusLive Servers online11,904 Players91,721 Populated4,063 Wiped · 3 h165 Interval5 min Date27 OCT 2026

DWG RG-S15388Server sheetchecked 11m ago

BIG JOHN RUST

Online 75.185.133.138:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on BIG JOHN RUST
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:22 UTC12d ago 1 – running 0
Thu 8 Oct, 01:31 UTC19d ago 1 held half 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is BIG JOHN RUST, and is it online now?

At this moment BIG JOHN RUST is online. About 10 days 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 7 October 2026.

What does the recorded performance of BIG JOHN RUST show?

Average server fps over the last 48 hours is 92; the lowest was 64. Counted at its highest: 66,597 entities, buildings, deployables and the rest of the world included. 3,595 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for BIG JOHN RUST?

A region is not published by BIG JOHN RUST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 75.185.133.138:28015 is its address.

On which Rust version is BIG JOHN RUST running?

Rust network protocol 2634 and build 167058 on Windows: that is what BIG JOHN RUST runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on BIG JOHN RUST?

At the last refresh, BIG JOHN RUST recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for BIG JOHN RUST?

Over the last seven days, BIG JOHN RUST records #15,388 for player hours: the top 70% of all ranked servers.

Wipe data

On BIG JOHN RUST, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 16 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for BIG JOHN RUST?

The record of BIG JOHN RUST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 12 days 8 hours ago.

Map and rules

What settings and rules apply on BIG JOHN RUST?

The name of BIG JOHN RUST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has BIG JOHN RUST loaded?

Size 3,500 with seed 6738: that is the procedural map BIG JOHN RUST runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain BIG JOHN RUST?

On Rust Graphs, BIG JOHN RUST is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on BIG JOHN RUST?

Tags published by BIG JOHN RUST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to BIG JOHN RUST?

Connect with client.connect 75.185.133.138:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build 167058 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded