StatusLive Servers online11,736 Players71,890 Populated3,632 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S16892Server sheetchecked 29d ago

Creative / Build

Offline 75.27.160.142:28015 checked 29d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,892top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
18 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
4 / 25
03 157 / 999
04 35 / 999
05 86 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
49 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Creative / Build, and is it up?

Last seen 29 days 4 hours ago; right now Creative / Build is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for Creative / Build?

There is no region published by Creative / Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 75.27.160.142:28015.

On which Rust version is Creative / Build running?

On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Creative / Build?

The latest refresh records Creative / Build as offline, last seen 29 days 4 hours ago.

What rank has been recorded for Creative / Build?

Player hours over seven days place Creative / Build at #16,892, within the top 71% of ranked servers.

Schedules

Which times and days are wipes plotted at on Creative / Build?

The record of Creative / Build's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 32 days 15 hours ago.

Rules and settings

Which settings does Creative / Build run, and what rules?

Gather rate for Creative / Build: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Creative / Build played?

A procedural map, generated by the game, is what Creative / Build runs.

Lists and filters

On Rust Graphs, which lists and filters contain Creative / Build?

On Rust Graphs, Creative / Build is placed in these lists: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Creative / Build?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Creative / Build?

Enter client.connect 75.27.160.142:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded