StatusLive Servers online11,705 Players41,937 Populated3,034 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15153Server sheetchecked 12d ago

Local NoFireVisuals PR3 baseline

Offline 75.83.209.50:28115 checked 12d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,153top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local NoFireVisuals PR3 baseline
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local NoFireVisuals PR3 baseline, and is it online now?

Last seen 12 days 1 hours ago; right now Local NoFireVisuals PR3 baseline is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local NoFireVisuals PR3 baseline?

There is no region published by Local NoFireVisuals PR3 baseline. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 75.83.209.50:28115.

What Rust version is recorded for Local NoFireVisuals PR3 baseline?

On Linux, Local NoFireVisuals PR3 baseline runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Local NoFireVisuals PR3 baseline?

No response from Local NoFireVisuals PR3 baseline; the server was last seen 12 days 1 hours ago.

What rank has been recorded for Local NoFireVisuals PR3 baseline?

Player hours over seven days place Local NoFireVisuals PR3 baseline at #15,153, within the top 70% of ranked servers.

Schedules

On Local NoFireVisuals PR3 baseline, when do wipes occur?

Too few wipes are on record for Local NoFireVisuals PR3 baseline to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days ago.

Rules and settings

Which rules and settings are recorded for Local NoFireVisuals PR3 baseline?

No gather rate is stated in the name of Local NoFireVisuals PR3 baseline. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Local NoFireVisuals PR3 baseline?

Local NoFireVisuals PR3 baseline runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Local NoFireVisuals PR3 baseline?

On Rust Graphs, Local NoFireVisuals PR3 baseline is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local NoFireVisuals PR3 baseline?

gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local NoFireVisuals PR3 baseline publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Local NoFireVisuals PR3 baseline?

Enter client.connect 75.83.209.50:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded