DWG RG-S13830Server sheetchecked 26d ago
llamas_build
Offline 76.104.183.243:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW26d ago | 1 | – | running | 0 |
| Wed 16 Sep, 19:40 UTC41d ago | 1 | halved by day 9 | 15 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is llamas_build online, and what uptime has been recorded?
The current state of llamas_build is offline, with the last sighting 26 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for llamas_build?
A region is not published by llamas_build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 76.104.183.243:28015.
On which Rust version is llamas_build running?
On Windows, llamas_build runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on llamas_build?
The latest refresh records llamas_build as offline, last seen 26 days 1 hours ago.
Against other Rust servers, where is llamas_build placed?
Within the top 60% of all ranked servers: llamas_build at #13,830 for player hours, seven days recorded.
Schedules
What happens on llamas_build on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 9 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for llamas_build?
llamas_build's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 10 hours ago.
Rules and settings
What settings and rules apply on llamas_build?
No gather rate is stated in the name of llamas_build. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain llamas_build?
On Rust Graphs, llamas_build is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On llamas_build, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags llamas_build publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join llamas_build?
Enter client.connect 76.104.183.243:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.