StatusLive Servers online11,614 Players46,371 Populated3,033 Wiped · 3 h110 Interval5 min Date30 OCT 2026

DWG RG-S15961Server sheetchecked 23d ago

Local Monument Combat Test

Offline 76.109.160.102:28115 checked 23d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,961top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Monument Combat Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Local Monument Combat Test, and is it up?

Local Monument Combat Test is offline at this moment; 23 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

What location is recorded for Local Monument Combat Test?

A region is not published by Local Monument Combat Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 76.109.160.102:28115.

On which Rust version is Local Monument Combat Test running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Local Monument Combat Test. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Local Monument Combat Test?

The latest refresh records Local Monument Combat Test as offline, last seen 23 days 1 hours ago.

Against other Rust servers, where is Local Monument Combat Test placed?

Over the last seven days, Local Monument Combat Test records #15,961 for player hours: the top 71% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Local Monument Combat Test?

Too few wipes are on record for Local Monument Combat Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days ago.

Map and rules

What settings and rules apply on Local Monument Combat Test?

The name of Local Monument Combat Test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Local Monument Combat Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Monument Combat Test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local Monument Combat Test?

The game's server browser reads these tags from Local Monument Combat Test: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Local Monument Combat Test?

Connect with client.connect 76.109.160.102:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded