StatusLive Servers online11,699 Players51,000 Populated3,284 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S15409Server sheetchecked 1d ago

My Rust server | Powered by AMP

Offline 76.13.112.232:28017 checked 1d ago

moddedoxide
Connect
Players now 0/ 25 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123401:0004:0008:0011:0015:0018:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

02040608001:0004:0008:0011:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC17d ago 0 – running 0
Wed 30 Sep, 22:31 UTC27d ago 4 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

The current state of My Rust server | Powered by AMP is offline, with the last sighting 30 hours ago. The uptime it reports puts the last restart at about 41 hours ago. 67 of 168 hours up over the last 7 full days, which is 40% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is My Rust server | Powered by AMP stable in the figures recorded?

53 server fps on average over the last 48 hours, and never under 7. Counted at its highest: 71,245 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,790 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is My Rust server | Powered by AMP hosted?

There is no region published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 76.13.112.232:28017.

On which Rust version is My Rust server | Powered by AMP running?

The platform is Linux and the version is Rust network protocol 2635 and build 167781 on My Rust server | Powered by AMP. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 30 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for My Rust server | Powered by AMP?

Over the last seven days, My Rust server | Powered by AMP records #15,409 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on My Rust server | Powered by AMP on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days ago.

Map and rules

Which settings does My Rust server | Powered by AMP run, and what rules?

No gather rate is stated in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has My Rust server | Powered by AMP loaded?

My Rust server | Powered by AMP runs a procedural map of size 4,096 with seed 1497290993, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp25 (Max players): 25 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join My Rust server | Powered by AMP?

Enter client.connect 76.13.112.232:28017 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp25
Max players 25 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded