StatusLive Servers online11,612 Players36,584 Populated2,915 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 13m ago

My Rust server | Powered by AMP

Online 76.13.30.145:28015 checked 13m ago

moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:46 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
70 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
97 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
32 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

My Rust server | Powered by AMP is up at this moment. Counted from its reported uptime, the last restart was about 4 days 4 hours ago. 132 of 168 hours up over the last 7 full days, which is 79% of the time. On 20 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of My Rust server | Powered by AMP show?

65 server fps on average over the last 48 hours, and never under 28. Counted at its highest: 96,950 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,082 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 76.13.30.145:28015.

What Rust version is recorded for My Rust server | Powered by AMP?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for My Rust server | Powered by AMP?

At the last refresh, My Rust server | Powered by AMP recorded 0 players across 150 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is My Rust server | Powered by AMP placed?

Player hours over seven days place My Rust server | Powered by AMP at #15,339, within the top 69% of ranked servers.

Wipe data

What is recorded on My Rust server | Powered by AMP on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 18 days 6 hours ago the current world was made.

Settings

Which settings does My Rust server | Powered by AMP run, and what rules?

Gather rate for My Rust server | Powered by AMP: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has My Rust server | Powered by AMP loaded?

Seed 1918781223 and size 4,250 define the procedural map My Rust server | Powered by AMP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to My Rust server | Powered by AMP?

Connect with client.connect 76.13.30.145:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded