DWG RG-S7350Server sheetchecked 1d ago
a test server
Offline 76.151.115.232:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:32 UTC2d ago | 1 | – | running | 0 |
| Mon 5 Oct, 05:26 UTC22d ago | 0 | – | 20.2 days | 0 |
| Sun 4 Oct, 22:06 UTC23d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is a test server online, and what uptime has been recorded?
The current state of a test server is offline, with the last sighting 46 hours ago. For the last 7 full days the record is 16 of 168 hours up, 10% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
In which location is a test server hosted?
A region is not published by a test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 76.151.115.232:28015.
What Rust version is recorded for a test server?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on a test server. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on a test server?
No response from a test server; the server was last seen 46 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
Against other Rust servers, where is a test server placed?
Within the top 33% of all ranked servers: a test server at #7,350 for player hours, seven days recorded.
Wipe data
What happens on a test server on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for a test server?
No next wipe can be predicted for a test server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 2 days 13 hours ago.
Map and rules
Which rules and settings are recorded for a test server?
Gather rate for a test server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is a test server played?
A procedural map, generated by the game, is what a test server runs.
Lists and filters
On Rust Graphs, which lists and filters contain a test server?
These Rust Graphs lists include a test server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On a test server, what is meant by each tag?
Tags published by a test server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is a test server joined?
Enter client.connect 76.151.115.232:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.