DWG RG-S15396Server sheetchecked 12m ago
A Rust Server
Online 76.157.24.140:28134 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:43 UTC9h ago | – | – | running | 0 |
| Tue 29 Sep, 01:49 UTC29d ago | 0 | – | 28.9 days | 0 |
| Wed 23 Sep, 17:31 UTC34d ago | 3 | halved by day 1 | 5.3 days | 0 |
| Mon 21 Sep, 21:35 UTC36d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Rust Server, and is it up?
A Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
Is A Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 239; the lowest was 237. Counted at its highest: 132,831 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,830 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for A Rust Server?
A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 76.157.24.140:28134.
What Rust version is recorded for A Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for A Rust Server?
At the last refresh, A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for A Rust Server?
Player hours over seven days place A Rust Server at #15,396, within the top 69% of ranked servers.
Schedules
What is recorded on A Rust Server on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on A Rust Server?
A Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 9 hours ago.
Settings
Which settings does A Rust Server run, and what rules?
The name of A Rust Server records no gather rate. 6 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for A Rust Server?
Size 4,500 with seed 1337: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Tags
Where does A Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on A Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to A Rust Server?
In Rust, press F1 and type client.connect 76.157.24.140:28134 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp40
ts6
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.