DWG RG-S15425Server sheetchecked 3d ago
RandomRaids local test
Offline 76.164.201.10:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:06 UTC9d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RandomRaids local test, and is it up?
The current state of RandomRaids local test is offline, with the last sighting 3 days 1 hours ago. For the last 7 full days the record is 13 of 168 hours up, 8% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
In which location is RandomRaids local test hosted?
There is no region published by RandomRaids local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 76.164.201.10:28115.
What Rust version is recorded for RandomRaids local test?
On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RandomRaids local test?
No response from RandomRaids local test; the server was last seen 3 days 1 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RandomRaids local test placed?
Player hours over seven days place RandomRaids local test at #15,425, within the top 69% of ranked servers.
Wipe times
Which times and days are wipes plotted at on RandomRaids local test?
Too few wipes are on record for RandomRaids local test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 19 hours ago the current world was made.
Rules and settings
Which settings does RandomRaids local test run, and what rules?
No gather rate is stated in the name of RandomRaids local test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is RandomRaids local test played?
RandomRaids local test runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain RandomRaids local test?
The Rust Graphs lists that carry RandomRaids local test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RandomRaids local test?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RandomRaids local test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is RandomRaids local test joined?
Connect with client.connect 76.164.201.10:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.