DWG RG-S5906Server sheetchecked 11m ago
Oaks Rusty Server
Online 76.179.131.71:28815 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:30 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Oaks Rusty Server, and is it up?
Right now, Oaks Rusty Server is recorded as online. The uptime it reports puts the last restart at about 5 days 14 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Oaks Rusty Server perform, as measured?
The last 48 hours give an average of 115 server fps and a floor of 91. Counted at its highest: 154,500 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,251 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Oaks Rusty Server?
A region is not published by Oaks Rusty Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 76.179.131.71:28815.
What Rust version is recorded for Oaks Rusty Server?
On Windows, Oaks Rusty Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Oaks Rusty Server?
0 of 10 slots on Oaks Rusty Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2.
In the rankings, which position does Oaks Rusty Server hold?
Player hours over seven days place Oaks Rusty Server at #5,906, within the top 27% of ranked servers.
Wipe data
On Oaks Rusty Server, what does the data show for wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Oaks Rusty Server?
The record of Oaks Rusty Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 14 hours ago.
Settings
Which rules and settings are recorded for Oaks Rusty Server?
No gather rate is stated in the name of Oaks Rusty Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Oaks Rusty Server?
Size 5,000 with seed 1160222567: that is the procedural map Oaks Rusty Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Oaks Rusty Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Oaks Rusty Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Oaks Rusty Server?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Oaks Rusty Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Oaks Rusty Server?
Connect with client.connect 76.179.131.71:28815: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.