DWG RG-S15452Server sheetchecked 15m ago
RFC's Test Server
Online 76.18.83.131:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 36d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:54 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RFC's Test Server online, and what uptime has been recorded?
Right now, RFC's Test Server is recorded as online. For the last 7 full days the record is 155 of 168 hours up, 92% of the time. First seen by Rust Graphs on 15 September 2026.
What location is recorded for RFC's Test Server?
No region is published by RFC's Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 76.18.83.131:28015.
On which Rust version is RFC's Test Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RFC's Test Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for RFC's Test Server?
0 of 2 slots on RFC's Test Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for RFC's Test Server?
Within the top 69% of all ranked servers: RFC's Test Server at #15,452 for player hours, seven days recorded.
Wipe data
What is recorded on RFC's Test Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On RFC's Test Server, when do wipes occur?
Once a month, with the force wipe, is when RFC's Test Server wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 20 hours ago.
Settings
Which rules and settings are recorded for RFC's Test Server?
No gather rate is stated in the name of RFC's Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has RFC's Test Server loaded?
A procedural map, generated by the game, is what RFC's Test Server runs.
Tags
Where does RFC's Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RFC's Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RFC's Test Server?
Tags published by RFC's Test Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is RFC's Test Server joined?
In Rust, press F1 and type client.connect 76.18.83.131:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.