StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S15300Server sheetchecked 9d ago

unc rust dev

Offline 76.226.67.68:28115 checked 9d ago

moddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,300top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on unc rust dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is unc rust dev online, and what uptime has been recorded?

unc rust dev is offline at this moment; 9 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 October 2026 is when Rust Graphs first saw it.

In which location is unc rust dev hosted?

A region is not published by unc rust dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 76.226.67.68:28115.

On which Rust version is unc rust dev running?

Rust network protocol 2634 and build 167781 on Linux: that is what unc rust dev runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on unc rust dev?

No response from unc rust dev; the server was last seen 9 days 15 hours ago.

Against other Rust servers, where is unc rust dev placed?

Player hours over seven days place unc rust dev at #15,300, within the top 69% of ranked servers.

Wipe data

Which times and days are wipes plotted at on unc rust dev?

Too few wipes are on record for unc rust dev to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 9 days 15 hours ago.

Settings

Which settings does unc rust dev run, and what rules?

Gather rate for unc rust dev: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has unc rust dev loaded?

A procedural map, generated by the game, is what unc rust dev runs.

Filters

Where does unc rust dev appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry unc rust dev are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On unc rust dev, what is meant by each tag?

Tags published by unc rust dev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join unc rust dev?

In Rust, press F1 and type client.connect 76.226.67.68:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded