StatusLive Servers online11,765 Players63,710 Populated3,546 Wiped · 3 h131 Interval5 min Date27 OCT 2026

DWG RG-S15179Server sheetchecked 10d ago

Hello Kitty Island Adventures Rust

Offline 76.27.253.151:28024 checked 10d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,179top 70%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Hello Kitty Island Adventures Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep5 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:33 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Hello Kitty Island Adventures Rust, and is it up?

The current state of Hello Kitty Island Adventures Rust is offline, with the last sighting 10 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is Hello Kitty Island Adventures Rust hosted?

There is no region published by Hello Kitty Island Adventures Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 76.27.253.151:28024.

On which Rust version is Hello Kitty Island Adventures Rust running?

Rust network protocol 2634 and build 167781 on Linux: that is what Hello Kitty Island Adventures Rust runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Hello Kitty Island Adventures Rust?

Hello Kitty Island Adventures Rust is not responding at the latest refresh; the last record of it online is 10 days 22 hours ago.

Against other Rust servers, where is Hello Kitty Island Adventures Rust placed?

Player hours over seven days place Hello Kitty Island Adventures Rust at #15,179, within the top 70% of ranked servers.

Schedules

What is recorded on Hello Kitty Island Adventures Rust on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Hello Kitty Island Adventures Rust?

Hello Kitty Island Adventures Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 22 hours ago the current world was made.

Map and rules

Which settings does Hello Kitty Island Adventures Rust run, and what rules?

Gather rate for Hello Kitty Island Adventures Rust: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Hello Kitty Island Adventures Rust loaded?

Seed 170922041 and size 4,250 define the procedural map Hello Kitty Island Adventures Rust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Hello Kitty Island Adventures Rust?

These Rust Graphs lists include Hello Kitty Island Adventures Rust: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Hello Kitty Island Adventures Rust, what is meant by each tag?

The game's server browser reads these tags from Hello Kitty Island Adventures Rust: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Hello Kitty Island Adventures Rust?

Enter client.connect 76.27.253.151:28024 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded