StatusLive Servers online11,595 Players33,980 Populated2,824 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15408Server sheetchecked 15d ago

Local Rust Server [No EAC]

Offline 77.36.115.55:28015 checked 15d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,408top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Local Rust Server [No EAC], and is it online now?

Last seen 15 days ago; right now Local Rust Server [No EAC] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local Rust Server [No EAC]?

A region is not published by Local Rust Server [No EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 77.36.115.55:28015 is its address.

What Rust version is recorded for Local Rust Server [No EAC]?

Rust network protocol 2634 and build 166494 on Windows: that is what Local Rust Server [No EAC] runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Local Rust Server [No EAC]?

The latest refresh records Local Rust Server [No EAC] as offline, last seen 15 days ago.

What rank has been recorded for Local Rust Server [No EAC]?

Over the last seven days, Local Rust Server [No EAC] records #15,408 for player hours: the top 71% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Local Rust Server [No EAC]?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 1 hours ago.

Settings

Which settings does Local Rust Server [No EAC] run, and what rules?

No gather rate is stated in the name of Local Rust Server [No EAC]. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

On which map is Local Rust Server [No EAC] played?

Local Rust Server [No EAC] runs a procedural map, which the game generates.

Filters

Where does Local Rust Server [No EAC] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Rust Server [No EAC] are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local Rust Server [No EAC]?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Local Rust Server [No EAC] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Local Rust Server [No EAC] joined?

Enter client.connect 77.36.115.55:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded