Fig. 1Players on My Untitled Rust ServerRG-S16006-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S16006-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S16006-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sat 3 OctSat 3 OctFri 2 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S16006-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 17:43 UTC26d ago
0
–
running
0
Sat 3 Oct, 07:53 UTC26d ago
0
–
0.4 days
0
Fri 2 Oct, 19:06 UTC27d ago
0
–
0.5 days
0
Fri 2 Oct, 12:57 UTC27d ago
0
–
0.3 days
0
Fri 2 Oct, 06:31 UTC27d ago
0
–
0.3 days
0
Fri 2 Oct, 00:26 UTC28d ago
0
–
0.3 days
0
Thu 1 Oct, 17:04 UTCFW28d ago
0
–
0.3 days
0
Wed 30 Sep, 12:50 UTC29d ago
0
–
1.2 days
0
Wed 30 Sep, 05:10 UTC30d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S16006-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is My Untitled Rust Server, and is it online now?
The current state of My Untitled Rust Server is offline, with the last sighting 26 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
What location is recorded for My Untitled Rust Server?
There is no region published by My Untitled Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 77.42.34.243:28040.
3.
On which Rust version is My Untitled Rust Server running?
On Linux, My Untitled Rust Server runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.
Counts
4.
What player count is recorded on My Untitled Rust Server?
The latest refresh records My Untitled Rust Server as offline, last seen 26 days 10 hours ago.
5.
In the rankings, which position does My Untitled Rust Server hold?
Over the last seven days, My Untitled Rust Server records #16,006 for player hours: the top 70% of all ranked servers.
Wipe times
6.
On My Untitled Rust Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
7.
On My Untitled Rust Server, when do wipes occur?
My Untitled Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 10 hours ago.
Rules and settings
8.
What settings and rules apply on My Untitled Rust Server?
No gather rate is stated in the name of My Untitled Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
9.
On which map is My Untitled Rust Server played?
Size 3,351 with seed 1337: that is the procedural map My Untitled Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Tags
10.
On Rust Graphs, which lists and filters contain My Untitled Rust Server?
The Rust Graphs lists that carry My Untitled Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
On My Untitled Rust Server, what is meant by each tag?
The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
12.
How is My Untitled Rust Server joined?
Enter client.connect 77.42.34.243:28040 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
NotesAnswered from the figuresRG-S16006-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp1
Max playersThe slot count is 1.
ts8
Group limitThe default team size of 8 applies.
v2633
ProtocolJoin only if your game is on protocol 2633.
cs162929
Build162929 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S16006-10 · Sheet 10 of 10