StatusLive Servers online11,617 Players34,993 Populated2,836 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15996Server sheetchecked 24d ago

My Untitled Rust Server

Offline 77.42.34.243:28050 checked 24d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:31 UTC25d ago 0 – running 0
Sat 3 Oct, 22:26 UTC25d ago 0 – 0.3 days 0
Sat 3 Oct, 14:42 UTC25d ago 0 – 0.3 days 0
Sat 3 Oct, 06:43 UTC26d ago 0 – 0.3 days 0
Fri 2 Oct, 22:05 UTC26d ago 0 – 0.4 days 0
Fri 2 Oct, 15:22 UTC26d ago 0 – 0.3 days 0
Fri 2 Oct, 08:36 UTC26d ago 0 – 0.3 days 0
Thu 1 Oct, 16:36 UTC27d ago 0 – 0.7 days 0
Wed 30 Sep, 12:51 UTC28d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Untitled Rust Server, and is it up?

The current state of My Untitled Rust Server is offline, with the last sighting 24 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for My Untitled Rust Server?

No region is published by My Untitled Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.42.34.243:28050.

On which Rust version is My Untitled Rust Server running?

On Linux, My Untitled Rust Server runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on My Untitled Rust Server?

No response from My Untitled Rust Server; the server was last seen 24 days 22 hours ago.

Against other Rust servers, where is My Untitled Rust Server placed?

Within the top 71% of all ranked servers: My Untitled Rust Server at #15,996 for player hours, seven days recorded.

Wipe times

On My Untitled Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for My Untitled Rust Server?

My Untitled Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 22 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Untitled Rust Server?

Gather rate for My Untitled Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has My Untitled Rust Server loaded?

My Untitled Rust Server runs a procedural map of size 3,250 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain My Untitled Rust Server?

The Rust Graphs lists that carry My Untitled Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Untitled Rust Server, what is meant by each tag?

Tags published by My Untitled Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Untitled Rust Server joined?

Enter client.connect 77.42.34.243:28050 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded