Fig. 1Players on My Untitled Rust ServerRG-S15996-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15996-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15996-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctSat 3 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S15996-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 05:31 UTC25d ago
0
–
running
0
Sat 3 Oct, 22:26 UTC25d ago
0
–
0.3 days
0
Sat 3 Oct, 14:42 UTC25d ago
0
–
0.3 days
0
Sat 3 Oct, 06:43 UTC26d ago
0
–
0.3 days
0
Fri 2 Oct, 22:05 UTC26d ago
0
–
0.4 days
0
Fri 2 Oct, 15:22 UTC26d ago
0
–
0.3 days
0
Fri 2 Oct, 08:36 UTC26d ago
0
–
0.3 days
0
Thu 1 Oct, 16:36 UTC27d ago
0
–
0.7 days
0
Wed 30 Sep, 12:51 UTC28d ago
0
–
1.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15996-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for My Untitled Rust Server, and is it up?
The current state of My Untitled Rust Server is offline, with the last sighting 24 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
What location is recorded for My Untitled Rust Server?
No region is published by My Untitled Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.42.34.243:28050.
3.
On which Rust version is My Untitled Rust Server running?
On Linux, My Untitled Rust Server runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
Counts
4.
What player count is recorded on My Untitled Rust Server?
No response from My Untitled Rust Server; the server was last seen 24 days 22 hours ago.
5.
Against other Rust servers, where is My Untitled Rust Server placed?
Within the top 71% of all ranked servers: My Untitled Rust Server at #15,996 for player hours, seven days recorded.
Wipe times
6.
On My Untitled Rust Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
7.
What wipe schedule has been recorded for My Untitled Rust Server?
My Untitled Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 22 hours ago the current world was made.
Rules and settings
8.
Which rules and settings are recorded for My Untitled Rust Server?
Gather rate for My Untitled Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
9.
Which map has My Untitled Rust Server loaded?
My Untitled Rust Server runs a procedural map of size 3,250 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
10.
On Rust Graphs, which lists and filters contain My Untitled Rust Server?
The Rust Graphs lists that carry My Untitled Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
On My Untitled Rust Server, what is meant by each tag?
Tags published by My Untitled Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
12.
How is My Untitled Rust Server joined?
Enter client.connect 77.42.34.243:28050 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
NotesAnswered from the figuresRG-S15996-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp1
Max playersSlots: 1.
ts8
Group limitThe team limit is 8, which is the game default.
v2633
ProtocolYour game must match protocol 2633 to join.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeNo region code is recorded.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15996-10 · Sheet 10 of 10