StatusLive Servers online11,747 Players54,200 Populated3,368 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S8922Server sheetchecked 1d ago

testbuild

Offline 77.50.255.146:28015 checked 1d ago

moddedoxide
Connect
Players now 1/ 15 7% full
7-day average1peak 2
Rank#8,922top 40%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on testbuild
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:12 UTC3d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
53 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
47 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
54 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
8 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
8 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is testbuild online, and what uptime has been recorded?

testbuild is offline at this moment; 27 hours ago is when it was last seen. 2 of 48 hours up over the last 2 full days, which is 4% of the time. First seen by Rust Graphs on 25 October 2026.

What location is recorded for testbuild?

There is no region published by testbuild. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 77.50.255.146:28015 is its address.

What Rust version is recorded for testbuild?

Rust network protocol 2635 and build 168909 on Windows: that is what testbuild runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on testbuild?

No response from testbuild; the server was last seen 27 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

What rank has been recorded for testbuild?

Within the top 40% of all ranked servers: testbuild at #8,922 for player hours, seven days recorded.

Wipe data

What is recorded on testbuild on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 10 hours after the latest wipe the crowd was at its peak.

On testbuild, when do wipes occur?

Too few wipes are on record for testbuild to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 10 hours ago.

Settings

What settings and rules apply on testbuild?

No gather rate is stated in the name of testbuild. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has testbuild loaded?

testbuild runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain testbuild?

On Rust Graphs, testbuild is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on testbuild?

gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags testbuild publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to testbuild?

Connect with client.connect 77.50.255.146:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players 15 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded