DWG RG-S8922Server sheetchecked 1d ago
testbuild
Offline 77.50.255.146:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:12 UTC3d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is testbuild online, and what uptime has been recorded?
testbuild is offline at this moment; 27 hours ago is when it was last seen. 2 of 48 hours up over the last 2 full days, which is 4% of the time. First seen by Rust Graphs on 25 October 2026.
What location is recorded for testbuild?
There is no region published by testbuild. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 77.50.255.146:28015 is its address.
What Rust version is recorded for testbuild?
Rust network protocol 2635 and build 168909 on Windows: that is what testbuild runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on testbuild?
No response from testbuild; the server was last seen 27 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.
What rank has been recorded for testbuild?
Within the top 40% of all ranked servers: testbuild at #8,922 for player hours, seven days recorded.
Wipe data
What is recorded on testbuild on wipe day?
At their busiest, its recent wipes drew 2 players on average. At 10 hours after the latest wipe the crowd was at its peak.
On testbuild, when do wipes occur?
Too few wipes are on record for testbuild to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 10 hours ago.
Settings
What settings and rules apply on testbuild?
No gather rate is stated in the name of testbuild. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has testbuild loaded?
testbuild runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain testbuild?
On Rust Graphs, testbuild is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on testbuild?
gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags testbuild publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to testbuild?
Connect with client.connect 77.50.255.146:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.