StatusLive Servers online11,895 Players92,684 Populated4,089 Wiped · 3 h167 Interval5 min Date27 OCT 2026

DWG RG-S15497Server sheetchecked 41d ago

My Offline Benchmark Sandbox

Offline 77.77.216.48:28015 checked 41d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,497no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Offline Benchmark Sandbox
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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8 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
2 / 25
03 208 / 999
04 71 / 999
05 23 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Offline Benchmark Sandbox online, and what uptime has been recorded?

The current state of My Offline Benchmark Sandbox is offline, with the last sighting 41 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

What location is recorded for My Offline Benchmark Sandbox?

A region is not published by My Offline Benchmark Sandbox. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.77.216.48:28015.

On which Rust version is My Offline Benchmark Sandbox running?

Rust network protocol 2633 and build 163207 on Windows: that is what My Offline Benchmark Sandbox runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for My Offline Benchmark Sandbox?

My Offline Benchmark Sandbox is not responding at the latest refresh; the last record of it online is 41 days 5 hours ago.

Against other Rust servers, where is My Offline Benchmark Sandbox placed?

Player hours over seven days place My Offline Benchmark Sandbox at #15,497, within the top – of ranked servers.

Wipe times

On My Offline Benchmark Sandbox, when do wipes occur?

My Offline Benchmark Sandbox's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 41 days 6 hours ago.

Map and rules

Which settings does My Offline Benchmark Sandbox run, and what rules?

Gather rate for My Offline Benchmark Sandbox: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is My Offline Benchmark Sandbox played?

My Offline Benchmark Sandbox runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain My Offline Benchmark Sandbox?

These Rust Graphs lists include My Offline Benchmark Sandbox: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Offline Benchmark Sandbox?

The game's server browser reads these tags from My Offline Benchmark Sandbox: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to My Offline Benchmark Sandbox?

Enter client.connect 77.77.216.48:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build 163207 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded