StatusLive Servers online11,696 Players39,834 Populated3,002 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S14465Server sheetchecked 29d ago

Cinematic Local Test

Offline 77.90.52.21:28115 checked 29d ago

moddedcarbon
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#14,465top 61%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Cinematic Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct2 Oct4 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Cinematic Local Test, and is it up?

Last seen 29 days 2 hours ago; right now Cinematic Local Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.

In which location is Cinematic Local Test hosted?

There is no region published by Cinematic Local Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 77.90.52.21:28115 is its address.

On which Rust version is Cinematic Local Test running?

On Windows, Cinematic Local Test runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Cinematic Local Test?

The latest refresh records Cinematic Local Test as offline, last seen 29 days 2 hours ago.

What rank has been recorded for Cinematic Local Test?

Over the last seven days, Cinematic Local Test records #14,465 for player hours: the top 61% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Cinematic Local Test?

Too few wipes are on record for Cinematic Local Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 31 days 21 hours ago.

Map and rules

Which settings does Cinematic Local Test run, and what rules?

Gather rate for Cinematic Local Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Cinematic Local Test?

A procedural map, generated by the game, is what Cinematic Local Test runs.

Tags

Where does Cinematic Local Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Cinematic Local Test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Cinematic Local Test?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Cinematic Local Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Cinematic Local Test joined?

In Rust, press F1 and type client.connect 77.90.52.21:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded