Fig. 1Players on SAKURA RUST MAIN 2XRG-S0665-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S0665-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 11% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S0665-03 · Sheet 3 of 11
Schedule
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 12:56 UTC, in 1d 6h.
Its weekly schedule tag · low confidence
usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak107players, last three wipes
crowd held50%else halves by day 3
Coming wipes
1d 6hFri 30 Oct, 12:56 UTC
7d 12hThu 5 Nov, 19:00 UTCFW
8d 6hFri 6 Nov, 12:56 UTC
15d 6hFri 13 Nov, 12:56 UTC
22d 6hFri 20 Nov, 12:56 UTC
29d 6hFri 27 Nov, 12:56 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
36d 6hFri 4 Dec, 12:56 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctSun 18 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 317, 3 hours in, with 44 in the queue.
ScheduleExpected wipesRG-S0665-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:56 UTC5d ago
317+44 queue
–
running
7
Tue 20 Oct, 17:46 UTC8d ago
2+1 queue
held half
2.8 days
0
Sun 18 Oct, 19:27 UTC10d ago
3
–
1.9 days
1
Fri 16 Oct, 16:34 UTC12d ago
1
held half
2.1 days
0
Fri 9 Oct, 23:09 UTC19d ago
4
halved by day 2
6.7 days
0
Fri 2 Oct, 00:07 UTC27d ago
4
halved by day 4
8 days
0
Fri 18 Sep, 18:07 UTC40d ago
1
halved by day 5
13.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S0665-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for SAKURA RUST MAIN 2X, and is it up?
The current state of SAKURA RUST MAIN 2X is offline, with the last sighting 4 days 9 hours ago. 54 of 168 hours up over the last 7 full days, which is 32% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
In which location is SAKURA RUST MAIN 2X hosted?
In Europe SAKURA RUST MAIN 2X lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 77.91.89.20:27040 is its address.
3.
What Rust version is recorded for SAKURA RUST MAIN 2X?
Rust network protocol 2635 and build 168909 on Linux: that is what SAKURA RUST MAIN 2X runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
4.
What does the population history show for SAKURA RUST MAIN 2X?
No response from SAKURA RUST MAIN 2X; the server was last seen 4 days 9 hours ago. The seven-day mean is 62 players; the peak over the same period is 317.
5.
In the rankings, which position does SAKURA RUST MAIN 2X hold?
Across seven days, player hours give SAKURA RUST MAIN 2X #665 globally and #309 in Europe, a top 3% position among ranked servers.
Wipe data
6.
On SAKURA RUST MAIN 2X, what does the data show for wipe day?
The recent wipes averaged a busiest count of 107 players. 3 hours after the latest wipe the crowd peaked, with 44 further players waiting in the queue. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.
7.
Which times and days are wipes plotted at on SAKURA RUST MAIN 2X?
The prediction follows its tag, because too few wipes of SAKURA RUST MAIN 2X are on record to confirm the schedule. Friday 30 October at 12:56 UTC is the date its next wipe is due. The world it runs now was made 5 days 17 hours ago. The tags state a weekly wipe schedule.
Settings
8.
What settings and rules apply on SAKURA RUST MAIN 2X?
SAKURA RUST MAIN 2X takes its gather rate from its name: 2x. 99 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
9.
Which map has SAKURA RUST MAIN 2X loaded?
Size 3,500, custom, on SAKURA RUST MAIN 2X: the map file is published and can be downloaded from this page.
Lists and filters
10.
Where does SAKURA RUST MAIN 2X appear among the Rust Graphs lists and filters?
These Rust Graphs lists include SAKURA RUST MAIN 2X: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
11.
On SAKURA RUST MAIN 2X, what is meant by each tag?
Tags published by SAKURA RUST MAIN 2X, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): The slot count is 300; ts99 (Group limit): The team limit is 99; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
12.
How is SAKURA RUST MAIN 2X joined?
In Rust, press F1 and type client.connect 77.91.89.20:27040 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://sakurarust.gamestores.app.
NotesAnswered from the figuresRG-S0665-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts99,^o^z,rustmaps
Game
gmvanilla
Game modeThis is vanilla survival.
mp300
Max playersThe slot count is 300.
ts99
Group limitThe team limit is 99.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Wipe schedule
^w
WeeklyThe wipe cycle is one week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagThe owner or a plugin set this tag; it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.