StatusLive Servers online11,784 Players82,844 Populated3,818 Wiped · 3 h155 Interval5 min Date28 OCT 2026

DWG RG-S4949Server sheetchecked 14h ago

W2H26

Offline 77.98.128.63:28015 checked 14h ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average1peak 1
Rank#4,949top 22%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75113:0015:0017:0020:0022:0000:00

Hourly average and peak, UTC.

Fig. 1Players on W2H26
Fig. 2

Server performance

010020030040013:0015:0017:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:04 UTC4d ago 1 – running 1
Thu 22 Oct, 21:20 UTC5d ago 1 – 1.6 days 1
Tue 20 Oct, 17:40 UTC7d ago 1 held half 2.2 days 0
Mon 19 Oct, 23:16 UTC8d ago 1 – 0.8 days 0
Sun 18 Oct, 21:00 UTC9d ago 1 – 1.1 days 1
Sun 18 Oct, 11:55 UTC10d ago 1 – 0.4 days 1
Sat 17 Oct, 20:38 UTC10d ago 1 – 0.6 days 1
Fri 16 Oct, 14:07 UTC12d ago 1 – 1.3 days 1
Mon 12 Oct, 12:23 UTC16d ago 1 held half 4.1 days 1
Sun 11 Oct, 21:59 UTC16d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 156 on average
188 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
184 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
141 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
23 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
47 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for W2H26, and is it up?

The current state of W2H26 is offline, with the last sighting 14 hours ago. Counted from its reported uptime, the last restart was about 1 hours ago. 58 of 168 hours up over the last 7 full days, which is 35% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

Is W2H26 stable in the figures recorded?

Average server fps over the last 48 hours is 232; the lowest was 150. Counted at its highest: 18,529 entities, buildings, deployables and the rest of the world included. 1,176 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is W2H26 hosted?

No region is published by W2H26. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 77.98.128.63:28015 is its address.

What Rust version is recorded for W2H26?

Rust network protocol 2635 and build 168909 on Windows: that is what W2H26 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on W2H26?

W2H26 is not responding at the latest refresh; the last record of it online is 14 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 1 players.

Against other Rust servers, where is W2H26 placed?

Over the last seven days, W2H26 records #4,949 for player hours: the top 22% of all ranked servers.

Schedules

On W2H26, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On W2H26, when do wipes occur?

No next wipe can be predicted for W2H26: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days 17 hours ago.

Settings

What settings and rules apply on W2H26?

No gather rate is stated in the name of W2H26. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has W2H26 loaded?

Seed 1290386241 and size 2,000 define the procedural map W2H26 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does W2H26 appear among the Rust Graphs lists and filters?

On Rust Graphs, W2H26 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On W2H26, what is meant by each tag?

The game's server browser reads these tags from W2H26: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is W2H26 joined?

In Rust, press F1 and type client.connect 77.98.128.63:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded