DWG RG-S2125Server sheetchecked 3d ago
Test Server
Offline 78.17.117.14:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC11d ago | 50 | – | running | 50 |
| Wed 7 Oct, 12:09 UTC22d ago | 50 | held half | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW27d ago | – | – | 5.7 days | 50 |
| Sat 26 Sep, 09:22 UTC33d ago | – | – | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Test Server, and is it up?
Test Server is offline at this moment; 3 days 6 hours ago is when it was last seen. For the last 7 full days the record is 7 of 168 hours up, 4% of the time. On 15 September 2026 is when Rust Graphs first saw it.
In which location is Test Server hosted?
There is no region published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 78.17.117.14:28015.
On which Rust version is Test Server running?
On Windows, Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Test Server?
The latest refresh records Test Server as offline, last seen 3 days 6 hours ago. The seven-day mean is 50 players; the peak over the same period is 50.
Against other Rust servers, where is Test Server placed?
Player hours over seven days place Test Server at #2,125, within the top 10% of ranked servers.
Schedules
What happens on Test Server on the day of a wipe?
The recent wipes averaged a busiest count of 50 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on Test Server?
No next wipe can be predicted for Test Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 11 days 8 hours ago.
Rules and settings
Which settings does Test Server run, and what rules?
No gather rate is stated in the name of Test Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.
Tags
Where does Test Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Test Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
Which meaning is attached to each tag on Test Server?
Tags published by Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Test Server?
In Rust, press F1 and type client.connect 78.17.117.14:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.