StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S14305Server sheetchecked 5d ago

dewilwine

Offline 78.188.140.16:28015 checked 5d ago

moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,305top 64%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on dewilwine
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is dewilwine online, and what uptime has been recorded?

Last seen 5 days 4 hours ago; right now dewilwine is offline. 30 of 168 hours up over the last 7 full days, which is 18% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is dewilwine hosted?

There is no region published by dewilwine. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 78.188.140.16:28015.

On which Rust version is dewilwine running?

The platform is Windows and the version is Rust network protocol 2635 and build 167781 on dewilwine. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for dewilwine?

dewilwine is not responding at the latest refresh; the last record of it online is 5 days 4 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for dewilwine?

Within the top 64% of all ranked servers: dewilwine at #14,305 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on dewilwine?

The record of dewilwine's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 12 days 2 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for dewilwine?

Gather rate for dewilwine: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is dewilwine played?

Seed 1337 and size 4,500 define the procedural map dewilwine generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does dewilwine appear among the Rust Graphs lists and filters?

On Rust Graphs, dewilwine is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On dewilwine, what is meant by each tag?

Tags published by dewilwine, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join dewilwine?

Connect with client.connect 78.188.140.16:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded