StatusLive Servers online11,737 Players52,840 Populated3,354 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S8376Server sheetchecked 5d ago

Server de Pruebas - Build & Test

Offline 78.30.7.163:28015 checked 5d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#8,376top 38%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server de Pruebas - Build & Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 155 / 999
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03 41 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
23 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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06 20 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Server de Pruebas - Build & Test, and is it up?

Server de Pruebas - Build & Test is offline at this moment; 5 days ago is when it was last seen. 0 of 96 hours up over the last 4 full days, which is 0% of the time. First seen by Rust Graphs on 23 October 2026.

In which location is Server de Pruebas - Build & Test hosted?

There is no region published by Server de Pruebas - Build & Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 78.30.7.163:28015.

What Rust version is recorded for Server de Pruebas - Build & Test?

Rust network protocol 2635 and build 168909 on Windows: that is what Server de Pruebas - Build & Test runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Server de Pruebas - Build & Test?

No response from Server de Pruebas - Build & Test; the server was last seen 5 days ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for Server de Pruebas - Build & Test?

Player hours over seven days place Server de Pruebas - Build & Test at #8,376, within the top 38% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Server de Pruebas - Build & Test?

Too few wipes are on record for Server de Pruebas - Build & Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 5 days 7 hours ago.

Map and rules

Which settings does Server de Pruebas - Build & Test run, and what rules?

The name of Server de Pruebas - Build & Test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Server de Pruebas - Build & Test?

A procedural map, generated by the game, is what Server de Pruebas - Build & Test runs.

Tags

Where does Server de Pruebas - Build & Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Server de Pruebas - Build & Test are: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Server de Pruebas - Build & Test?

Tags published by Server de Pruebas - Build & Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Server de Pruebas - Build & Test?

Enter client.connect 78.30.7.163:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded