StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S12577Server sheetchecked 4d ago

nameserver

Offline 78.37.207.243:28015 checked 4d ago

moddedoxide
Connect
Players now 1/ 15 7% full
7-day average1peak 1
Rank#12,577top 57%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:16 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 164 on average
160 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
136 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
28 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
148 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
46 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is nameserver, and is it online now?

nameserver is offline at this moment; 4 days 5 hours ago is when it was last seen. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What location is recorded for nameserver?

No region is published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 78.37.207.243:28015.

What Rust version is recorded for nameserver?

On Windows, nameserver runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for nameserver?

No response from nameserver; the server was last seen 4 days 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does nameserver hold?

Within the top 57% of all ranked servers: nameserver at #12,577 for player hours, seven days recorded.

Wipe data

What is recorded on nameserver on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On nameserver, when do wipes occur?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 4 days 6 hours ago.

Rules and settings

What settings and rules apply on nameserver?

Gather rate for nameserver: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain nameserver?

The Rust Graphs lists that carry nameserver are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on nameserver?

Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to nameserver?

Enter client.connect 78.37.207.243:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded