StatusLive Servers online11,615 Players36,329 Populated2,867 Wiped · 3 h54 Interval5 min Date28 OCT 2026

DWG RG-S15290Server sheetchecked 10d ago

DEV SERVER

Offline 78.46.93.232:29005 checked 10d ago

moddedcarbon
Connect
Players now 0/ 17 0% full
7-day average0peak –
Rank#15,290top 70%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DEV SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:24 UTC15d ago 1 – running 0
Sun 11 Oct, 17:32 UTC16d ago 1 – 1 days 0
Mon 28 Sep, 10:07 UTC29d ago 1 – 13.3 days 1
Sun 27 Sep, 12:55 UTC30d ago 1 – 0.9 days 1
Thu 24 Sep, 21:04 UTC33d ago 1 – 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 160 on average
37 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
135 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
49 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
20 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
7 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is DEV SERVER, and is it online now?

The current state of DEV SERVER is offline, with the last sighting 10 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

In which location is DEV SERVER hosted?

There is no region published by DEV SERVER. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 78.46.93.232:29005.

On which Rust version is DEV SERVER running?

On Linux, DEV SERVER runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for DEV SERVER?

The latest refresh records DEV SERVER as offline, last seen 10 days 5 hours ago.

Against other Rust servers, where is DEV SERVER placed?

Over the last seven days, DEV SERVER records #15,290 for player hours: the top 70% of all ranked servers.

Wipe data

What is recorded on DEV SERVER on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

On DEV SERVER, when do wipes occur?

DEV SERVER wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 15 days 9 hours ago.

Settings

Which settings does DEV SERVER run, and what rules?

The name of DEV SERVER records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is DEV SERVER played?

DEV SERVER runs a procedural map of size 3,500 with seed 1256, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain DEV SERVER?

The Rust Graphs lists that carry DEV SERVER are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on DEV SERVER?

gmvanilla (Game mode): This is vanilla survival; mp17 (Max players): 17 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags DEV SERVER publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is DEV SERVER joined?

Enter client.connect 78.46.93.232:29005 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp17,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp17
Max players 17 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded