DWG RG-S8443Server sheetchecked 5d ago
PVEZone Testing
Offline 78.63.13.236:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:42 UTC28d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for PVEZone Testing, and is it up?
PVEZone Testing is offline at this moment; 5 days 10 hours ago is when it was last seen. For the last 7 full days the record is 9 of 168 hours up, 5% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for PVEZone Testing?
A region is not published by PVEZone Testing. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 78.63.13.236:28015.
What Rust version is recorded for PVEZone Testing?
Rust network protocol 2635 and build 168909 on Windows: that is what PVEZone Testing runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on PVEZone Testing?
No response from PVEZone Testing; the server was last seen 5 days 10 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
What rank has been recorded for PVEZone Testing?
Player hours over seven days place PVEZone Testing at #8,443, within the top 38% of ranked servers.
Wipe times
On PVEZone Testing, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 13 hours after the latest wipe the crowd was at its peak.
On PVEZone Testing, when do wipes occur?
Once a month, with the force wipe, is when PVEZone Testing wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on PVEZone Testing?
The name of PVEZone Testing records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain PVEZone Testing?
The Rust Graphs lists that carry PVEZone Testing are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on PVEZone Testing?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags PVEZone Testing publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to PVEZone Testing?
In Rust, press F1 and type client.connect 78.63.13.236:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.