StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 4d ago

smelt test

Offline 78.84.160.95:28135 checked 4d ago

moddedcarbon
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on smelt test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:05 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
105 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
119 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
90 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
25 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
24 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is smelt test online, and what uptime has been recorded?

smelt test is offline at this moment; 4 days 4 hours ago is when it was last seen. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

In which location is smelt test hosted?

A region is not published by smelt test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 78.84.160.95:28135.

What Rust version is recorded for smelt test?

On Windows, smelt test runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for smelt test?

No response from smelt test; the server was last seen 4 days 4 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does smelt test hold?

Player hours over seven days place smelt test at #15,348, within the top 69% of ranked servers.

Wipe data

What happens on smelt test on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On smelt test, when do wipes occur?

Too few wipes are on record for smelt test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for smelt test?

No gather rate is stated in the name of smelt test. 100 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has smelt test loaded?

A procedural map, generated by the game, is what smelt test runs.

Filters

On Rust Graphs, which lists and filters contain smelt test?

On Rust Graphs, smelt test is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On smelt test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts100 (Group limit): The team limit is 100; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags smelt test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join smelt test?

Connect with client.connect 78.84.160.95:28135: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts100,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts100
Group limit The team limit is 100.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded