DWG RG-S16036Server sheetchecked 26d ago
Underaft isolated repository audit
Offline 79.112.67.129:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 0 | – | running | 0 |
| Tue 22 Sep, 15:48 UTC35d ago | 0 | – | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Underaft isolated repository audit, and is it online now?
Underaft isolated repository audit is offline at this moment; 26 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Underaft isolated repository audit?
There is no region published by Underaft isolated repository audit. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 79.112.67.129:28015 is its address.
On which Rust version is Underaft isolated repository audit running?
On Linux, Underaft isolated repository audit runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Underaft isolated repository audit?
The latest refresh records Underaft isolated repository audit as offline, last seen 26 days 2 hours ago.
In the rankings, which position does Underaft isolated repository audit hold?
Player hours over seven days place Underaft isolated repository audit at #16,036, within the top 69% of ranked servers.
Wipe times
What is recorded on Underaft isolated repository audit on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On Underaft isolated repository audit, when do wipes occur?
The record of Underaft isolated repository audit's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 4 hours ago.
Rules and settings
Which rules and settings are recorded for Underaft isolated repository audit?
No gather rate is stated in the name of Underaft isolated repository audit. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is off.
Which map has Underaft isolated repository audit loaded?
A procedural map, generated by the game, is what Underaft isolated repository audit runs.
Filters
On Rust Graphs, which lists and filters contain Underaft isolated repository audit?
The Rust Graphs lists that carry Underaft isolated repository audit are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Underaft isolated repository audit, what is meant by each tag?
Tags published by Underaft isolated repository audit, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Underaft isolated repository audit?
In Rust, press F1 and type client.connect 79.112.67.129:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp8
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.