StatusLive Servers online11,890 Players93,731 Populated4,066 Wiped · 3 h173 Interval5 min Date27 OCT 2026

DWG RG-S13613Server sheetchecked 25d ago

[ESP]FOREVER

Offline 79.112.86.235:28015 checked 25d ago

moddedcarbon
Connect
Players now 1/ 400 0% full
7-day average0peak –
Rank#13,613top 59%
Last wipe26d agono schedule published
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [ESP]FOREVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [ESP]FOREVER, and is it online now?

[ESP]FOREVER is offline at this moment; 25 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for [ESP]FOREVER?

No region is published by [ESP]FOREVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 79.112.86.235:28015.

On which Rust version is [ESP]FOREVER running?

On Windows, [ESP]FOREVER runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [ESP]FOREVER?

No response from [ESP]FOREVER; the server was last seen 25 days 23 hours ago.

Against other Rust servers, where is [ESP]FOREVER placed?

Within the top 59% of all ranked servers: [ESP]FOREVER at #13,613 for player hours, seven days recorded.

Wipe data

What is recorded on [ESP]FOREVER on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [ESP]FOREVER?

The force wipe is the only wipe at [ESP]FOREVER, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days ago the current world was made.

Map and rules

Which settings does [ESP]FOREVER run, and what rules?

No gather rate is stated in the name of [ESP]FOREVER. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [ESP]FOREVER played?

Size 4,000 with seed 100816564: that is the procedural map [ESP]FOREVER runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain [ESP]FOREVER?

On Rust Graphs, [ESP]FOREVER is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on [ESP]FOREVER?

gmvanilla (Game mode): The mode is vanilla survival; mp400 (Max players): Slots: 400; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags [ESP]FOREVER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join [ESP]FOREVER?

In Rust, press F1 and type client.connect 79.112.86.235:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp400
Max players Slots: 400.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded