DWG RG-S13613Server sheetchecked 25d ago
[ESP]FOREVER
Offline 79.112.86.235:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [ESP]FOREVER, and is it online now?
[ESP]FOREVER is offline at this moment; 25 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for [ESP]FOREVER?
No region is published by [ESP]FOREVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 79.112.86.235:28015.
On which Rust version is [ESP]FOREVER running?
On Windows, [ESP]FOREVER runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on [ESP]FOREVER?
No response from [ESP]FOREVER; the server was last seen 25 days 23 hours ago.
Against other Rust servers, where is [ESP]FOREVER placed?
Within the top 59% of all ranked servers: [ESP]FOREVER at #13,613 for player hours, seven days recorded.
Wipe data
What is recorded on [ESP]FOREVER on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for [ESP]FOREVER?
The force wipe is the only wipe at [ESP]FOREVER, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days ago the current world was made.
Map and rules
Which settings does [ESP]FOREVER run, and what rules?
No gather rate is stated in the name of [ESP]FOREVER. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is [ESP]FOREVER played?
Size 4,000 with seed 100816564: that is the procedural map [ESP]FOREVER runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain [ESP]FOREVER?
On Rust Graphs, [ESP]FOREVER is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on [ESP]FOREVER?
gmvanilla (Game mode): The mode is vanilla survival; mp400 (Max players): Slots: 400; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags [ESP]FOREVER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join [ESP]FOREVER?
In Rust, press F1 and type client.connect 79.112.86.235:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp400,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y
Game
gmvanilla
mp400
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.