StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S14317Server sheetchecked 34d ago

Rust PvE - Ivan

Offline 79.117.227.125:28015 checked 34d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#14,317top 63%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust PvE - Ivan
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust PvE - Ivan online, and what uptime has been recorded?

The current state of Rust PvE - Ivan is offline, with the last sighting 34 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for Rust PvE - Ivan?

There is no region published by Rust PvE - Ivan. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 79.117.227.125:28015 is its address.

On which Rust version is Rust PvE - Ivan running?

Rust network protocol 2633 and build 165217 on Windows: that is what Rust PvE - Ivan runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Rust PvE - Ivan?

No response from Rust PvE - Ivan; the server was last seen 34 days 9 hours ago.

What rank has been recorded for Rust PvE - Ivan?

Within the top 63% of all ranked servers: Rust PvE - Ivan at #14,317 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Rust PvE - Ivan?

Rust PvE - Ivan's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 34 days 21 hours ago.

Settings

Which rules and settings are recorded for Rust PvE - Ivan?

The name of Rust PvE - Ivan records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Rust PvE - Ivan played?

Rust PvE - Ivan runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rust PvE - Ivan?

On Rust Graphs, Rust PvE - Ivan is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust PvE - Ivan, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust PvE - Ivan publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Rust PvE - Ivan?

In Rust, press F1 and type client.connect 79.117.227.125:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded