DWG RG-S9449Server sheetchecked 2d ago
Hunter's Cove
Offline 79.127.254.131:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UTC2d ago | 1 | – | running | 1 |
| Tue 20 Oct, 02:54 UTC8d ago | 1 | held half | 6 days | 1 |
| Sat 17 Oct, 02:31 UTC11d ago | 1 | held half | 3 days | 1 |
| Thu 15 Oct, 22:27 UTC13d ago | 1 | – | 1.2 days | 1 |
| Thu 1 Oct, 00:34 UTC28d ago | 1 | – | 16.1 days | 1 |
| Tue 29 Sep, 22:54 UTC29d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 06:47 UTC29d ago | 1 | – | 0.7 days | 1 |
| Fri 25 Sep, 05:48 UTC33d ago | – | – | 4 days | 1 |
| Thu 24 Sep, 01:03 UTC35d ago | – | – | 1.2 days | 0 |
| Sat 12 Sep, 02:23 UTC46d ago | – | – | 11.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Hunter's Cove online, and what uptime has been recorded?
Hunter's Cove is offline at this moment; 2 days 20 hours ago is when it was last seen. For the last 7 full days the record is 7 of 168 hours up, 4% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for Hunter's Cove?
A region is not published by Hunter's Cove. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 79.127.254.131:28015 is its address.
On which Rust version is Hunter's Cove running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Hunter's Cove. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Hunter's Cove?
The latest refresh records Hunter's Cove as offline, last seen 2 days 20 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
What rank has been recorded for Hunter's Cove?
Player hours over seven days place Hunter's Cove at #9,449, within the top 42% of ranked servers.
Wipe times
What happens on Hunter's Cove on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On Hunter's Cove, when do wipes occur?
Hunter's Cove wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 22 hours ago.
Settings
Which settings does Hunter's Cove run, and what rules?
No gather rate is stated in the name of Hunter's Cove. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Tags
Where does Hunter's Cove appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Hunter's Cove are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Hunter's Cove?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Hunter's Cove publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Hunter's Cove joined?
Enter client.connect 79.127.254.131:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.